Displaying posts filed under

Cuffs

Oct
7
2011

Cuff resizing/positioning problem fixed

If you’ve had trouble making your cuff repositioning/resizing stick through relogs or resets, the problem has been found and fixed.

There was a setting issue at my offworld database which truncated data somewhat randomly. 

To see your fix, just readjust them one more time, and they should stick now. 

<3 Lulu

Aug
8
2011

Timing out on Firestorm Log Ins?

Are you experiencing time outs when you log in with the LULU Signature Cuffs and Gags in Firestorm*?

Frank Skosh has found the fix. It’s to do with Firestorm’s implementation of http-inventory. Basically the inventory doesn’t load properly, and hence the time-out.

The fix:

  1. On the Advanced menu, click Show Debug Settings (Ctrl-Alt-Shift-S for Windows)
  2. Enter “UseHTTPInventory” in the debug field.
  3. Click FALSE 

Tell me if it works (or not) for you!
Thanks, Frank for finding the fix!
<3
Lulu
* As of Firestorm 2.5.2 (16922) Jul  3 2011

Jun
21
2011

AO Bridge v1.02 is out, with bugfix

The AO Bridge script ‘LULU.aoBridge.lsl’ which syncs your AO with LULU Cuffs (and Collar) is now v1.02 v1.03.

It fixes a bug in 1.01 which might cause the script to ‘die’ upon log in or TP’ing. (Edit: v1.03 fixes a bug in earlier versions that would cause your AO to turn on after the LULU anim, even if it wasn’t on in the first place. Now it will only unpause the AO if it was already running initially).

You can get the updated script by clicking the crate beside the Update Switch. Full instructions here.

xoxo,
Lulu

Jun
9
2011

Free “AO Bridge” script fixes any AO conflict with LULU Cuffs (and Collar)

Your LULU Cuffs (and upcoming Collar) are designed to overwrite your AO anims (that’s the point of being tied up!).

However, sometimes you might still see your AO trying to fight for control.

The usual solution has been to use the LULU ZHAO-II AO or “sexy walk” bundled with the Cuffs.

Now, LULU Labs has come up with another solution:

Just drop the  LULU AO Bridge script (‘LULU.aoBridge.lsl’) into your favorite AO HUD or boots.

It’s a universal script that works with just about every worn AO out there. Go on, give it a go :) and see if it doesn’t work with yours!

Feb
9
2011

Cuffs 2.4.6 update

Cuffs 2.4.6 will self-recover from the rare floating cuff issue.

It catches situations where v2.4.5 missed.

Enjoy!

Lulu

How to get yours…

Jan
16
2011

v2.4.3 Cuffs fixes minor positioning bug

Signature Cuffs are now v2.4.3 , which fixes a positioning bug in v2.4.2. In v2.4.2,  when you reposition the cuffs, especially in small increments, or in a particular direction, the new position might not be saved. New rezzes might thus revert back to the previous positions.

v2.4.3 fixes that, and will now tell you when it saves the new position, so you know.

Jan
15
2011

Cuffs attached wonky? Try Cuffs v2.4.2

What’s new:

  • Fixes an old SL rotation bug in slow/laggy sims, where one or two cuffs (different ones each time) might attach with wrong rotation (a simple re-rez fixes it). Now, it will rez perfectly the first time.
  • Fixes the double message on lock.
  • Will no longer allow two LULU Cuffs to be worn on one attachment point (a side-effect of the new SL multiple-attachment-per-point feature).

Have fun!

Lulu

To get yours:

  • Go to the Secret Warehouse and hit the Update Switch. Full instructions here.
  • If asked, choose “HUD+cuffs”. (You need the new cuffs for this to work!)
Oct
6
2010

Experiencing odd behavior with one cuff?

If you are seeing one (random) cuff that’s either very very small, or HUGE, and you’re using the HUD v5.7.0 RC2.4, or v5.7.0 (with no RC number), then do this:

1) say “/1.help” and hit “new HUD…”. Then hit “Gimme!”

2) You will receive the v5.7.0 RC2.3 HUD which doesn’t have the problem.

3) Wear that, and transfer your cuffs and gear over.

4) Rez the cuffs. Now, one cuff might still be looking odd. Just re-size and reposition that normally.

5) Detach the cuffs and rez again – they should now be more normal (like when they’re fresh out of the box).